GRAY RENDER ZOMBIE
| style=
| creature=Gray Render Zombie
| size=Large | type= Undead
| hd=20d8+3 | hp=133
| init= –1
| speed= 30 ft. (6 squares; can’t run)
| ac= 16 (–1 size, –1 Dex, +8 natural) | touch= 8 | flat= 16
| bab= +10 | grapple=+21
| at= Bite +16 melee (2d6+7) or slam +16 melee (1d8+10)
| space= 10 ft. | reach=10 ft
| full_at= Bite +16 melee (2d6+7) or slam +16 melee (1d8+10)
| sa= —
| sq= Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
| fort= +6 | ref= +5 | will= +12
| skills= —
| feats= Toughness
| env= Temperate marshes
| org= Any
| cr= 6
| treas= None
| align= Always neutral evil
| adv= None
| la= —
}}
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:Any Environment Category:CR6 Category:Neutral (Law-Chaos) Alignment Category:Evil Alignment Category:Large Size Category:Marsh Terrain Category:Temperate Climate Category:Undead Type Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}